Hey, great to see this game getting updated all these years later! It seems to run smoother now. Though it seems to have added bugs into the game as well:
1) The end boss level starts at 20% instead of 100%. Plus, when it's defeated, the game doesn't show the credits. The boss continuously explodes and the screen remains white.
2) Pressing the Esc key when exiting a level, also brings the game back to windowed mode.
I’m sorry this is taking so long. The situation has become a bit more complicated. I just now got some time to fix the issues, and some of them are more involved than I thought. For some reason it is not saving any of the settings (hence restarting to the windowed mode. Settings are also reloaded when the menu is loaded, which is why that happens) and I cant figure out why.
I also cannot get this damn thing to run on Linux again after exporting. It keeps complaining about some libraries - that came packaged with the NWjs exec - being missing. I even put the libraries RIGHT NEXT TO THE PROGRAM and it still cant find it! I might roll the game back to its previous version until I look into this some more.
Hello again! I’ve had to pause updating this for a while but I’ve decided to port the game to Godot. This will make it easier to maintain in the future and I won’t have to pay a monthly license fee either. I’ll also be able to open source the game immediately on publishing the port. Sorry for the long delay, but this will be worth it!
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Hey, great to see this game getting updated all these years later! It seems to run smoother now. Though it seems to have added bugs into the game as well:
1) The end boss level starts at 20% instead of 100%. Plus, when it's defeated, the game doesn't show the credits. The boss continuously explodes and the screen remains white.
2) Pressing the Esc key when exiting a level, also brings the game back to windowed mode.
3) The exit game option doesn't close the game.
Thank you for the heads up! I’ll try to fix these right away. :)
I’m sorry this is taking so long. The situation has become a bit more complicated. I just now got some time to fix the issues, and some of them are more involved than I thought. For some reason it is not saving any of the settings (hence restarting to the windowed mode. Settings are also reloaded when the menu is loaded, which is why that happens) and I cant figure out why.
I also cannot get this damn thing to run on Linux again after exporting. It keeps complaining about some libraries - that came packaged with the NWjs exec - being missing. I even put the libraries RIGHT NEXT TO THE PROGRAM and it still cant find it! I might roll the game back to its previous version until I look into this some more.
Hello again! I’ve had to pause updating this for a while but I’ve decided to port the game to Godot. This will make it easier to maintain in the future and I won’t have to pay a monthly license fee either. I’ll also be able to open source the game immediately on publishing the port. Sorry for the long delay, but this will be worth it!
Sounds good, take your time as needed. :)