It could have been Two Colors [LD35]
Once upon a time, there was a contest, called Ludum Dare. In Ludum Dare, you had to make a game in under 48 hours, the Art, Music, Sound, Design, and Programming all had to be done by one person within the deadline. It was a fun test of skills, problem solving, and realizing ones own flaws and how to work around them.
However, on Ludum Dare 35, the theme was announced as 'SHAPESHIFT'. And suddenly, in a hypothetical meta-plane of existence, a vortex was spawned, threatening to ruin your submission by distorting your creative though process in such a way to prevent you by doing anything original. Now you only have one chance to fight back, before the deadline strikes and your submission is rated 5/5 stars for theme, but 1/5 for everything else!
To save your submission, you must grab every creative idea that appears and throw it into the vortex, hoping that it will improve it somehow. At the same time, you must avoid bad ideas from falling into the vortex as well, or else you risk time being lost from removing it.
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CONTROLS
Mouse to guide objects
LMB to shrink guiding area
That's about it.
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Status | Released |
Platforms | HTML5 |
Author | Phobos001 |
Genre | Action |
Made with | Unity |
Tags | Abstract, Ludum Dare 35 |
Average session | A few minutes |
Inputs | Mouse |
Links | Ludum Dare |
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